en	Collection
cs	Čas na sběr

en	Size
cs	Velikost vč. cest

en	Should all box coordinates be reset? This can bring back windows you managed to move out of sight.
cs	Má se nastavení vrátit na původní?

en	Info + Website
cs	O nás

en	Other
cs	Nástroje

en	Menu + Notifications
cs	Obecné

en	Rogue Only Warning
cs	Bojový asistent/Varování tuláků

en	Display a window over the "Attack" or "Auto Battle" buttons to prevent accidental clicking when only rogues remain after the first wave.
cs	Zobrazte okno nad tlačítky „Útok“ nebo „Automatická bitva“, abyste zabránili náhodnému kliknutí, když po první vlně zůstanou v armádě pouze Tuláci. <br> Pokud byly zabity jednotky vyšší éry, toto okno vám dává šanci uzdravit je pomocí diamantů.

en	Rogue Only Warning
cs	Pomocník pro bitvu/Pozor tulák

en	Rating value of 1 current-age good (in FP)
cs	Hodnota 1 ks zboží (v BV)

en	The Helper uses notifications in various places. You can switch this on or off here.
cs	Asistent zobrazuje oznámení na různých místech. To můžete zapnout nebo vypnout zde.

en	Auction Settings

en	This module will automatically generate an auction bid value based on your settings and the current auction bid and copy it to the clipboard.

en	This module will automatically calculate an auction bid and copy it to the clipboard.

en	Auctions

en	Auctions

en	https://docs.foe-helper.com/english/module/compare-friends

en	https://docs.foe-helper.com/english/module/discord

en	Filter Sets

en	Total Progress based on this Efficiency:

en	Hide reset-blocker when box minimized

en	Target progress

en	https://docs.foe-helper.com/english/module/mergergame

en	Press __place__ and __slot__ on your keyboard to insert this suggestion.

en	Target Progress for Energy used:

en	Energy used

en	Progress per key

en	Total keys

en	Collected Progress

en	This is achievable when playing perfect

en	Gives minimum, maximum and average progress and efficiency for the next spawned piece

en	Available Soccer Balls

en	Efficiency (incl. badges)

en	Soccer balls used

en	Badges

en	FoE-Helper: There are badges remaining on the field!

en	Progress per badge

en	Target Progress for Workers used:

en	Sim

en	Next Spawn

en	Values for the current Round

en	Round ⇋

en	Use this value instead of the actual reset cost (0 means disabled)

en	ignoring bottlenecks

en	Available collections:

en	__amount__% of __good__ stock (__era__)

en	Absolute Costs

en	Required

en	Expired Buildings Notification
cs	Limitované budovy

en	Notifications are created, that inform about the expiration of a limited building. (after deactivating this function, alerts that were created in the past may still show)
cs	Jsou vytvářena upozornění, která informují o vypršení platnosti časově omezené budovy (po deaktivaci této funkce se mohou stále zobrazovat upozornění vytvořená v minulosti).

en	Event Pass

en	Rival sound
cs	Rival

en	All displayed values, except Actions per Hour, assume your buildings have finished construction.
cs	Všechny zobrazené hodnoty předpokládají, že vaše budovy mají dokončenou výstavbu.

en	Website Api-Token
cs	Token Api

en	Website Api-Token
cs	Token Api

en	10h

en	5h

en	Goods from earlier ages

en	Rating value of 1 good from prior ages (in FP)

en	Boost Inventory

en	Building Name

en	Size

en	Boost Values

en	Efficiency

en	Efficiency score according to the settings in the efficiency module

en	Rewards on the Board

en	Toggle expiry Alert

en	Click to toggle:

en	No alert

en	Alert active

en	Eff

en	Efficiency (incl. keys)

en	Target Progress for Soccer Balls used:

en	Workers used

en	Progress per key

en	Keys

en	FoE-Helper: There are keys remaining on the field!

en	Available Workers

en	Active Guild Members

en	There are no buildings in this category.

en	Filter buildings

en	Current era goods

en	Next era goods

en	Previous era goods

en	For chain buildings the whole chain is treated as one single building. For sets we assume that all parts are fully connected.

en	How does this work? Select how much each of your buildings should ideally produce per tile. The balance between all selected values is important for the final rating. If you have more than one building of the same type, only the building with the highest era will be evaluated.

en	Search

en	How to highlight buildings: Click any row to select the buildings you want to compare more easily. Search results are marked automatically.

en	Only highlighted buildings

en	Hide items

en	Value/tile

en	Search

en	Add Special Building

en	Find Special Building

en	random

en	Rogue

en	-

en	SA

en	ME

en	PME

en	CE

en	TE

en	FE

en	AF

en	OF

en	VF

en	SAM

en	SAAB

en	BA

en	SAV

en	SAJM

en	SAT

en	Space Age Space Hub

en	SASH

en	IA

en	EMA

en	HMA

en	LMA

en	CA

en	InA

en	PE

en	Battle Potions

en	Shows an icon in the top right corner displaying the shortest currently running potion and giving an inventory list of potions upon hover. (De)Activating this option might not immediately remove/show the icon - wait or reload.

en	Battle Potions

en	Pop Ups

en	Bid Settings

en	Do not create alerts for selected buildings

en	Needs road

en	Needs twolane road

en	Item

en	Sum

en	Shows you boost buildings from the inventory

en	Boost Inventory

en	common

en	uncommon

en	rare

en	epic

en	legendary

en	Add selected buildings

en	Number of Buildings:

en	Number of Streets:

en	Please note: Not all buildings might be in the era that is shown next to the name yet. Check on the map to be sure!

en	12 hour clock

en	Relative time

en	24 hour clock

en	Boost

en	Item Sources

en	Actions

en	Progress

en	QI Round

en	Show progress filter

en	Show QI round selector

en	QI Snapshot Log

en	Disclaimer: This data is based on your collected data. The numbers shown here are probably not 100% accurate. You'd have to open the list at midnight for them to be correct.

en	QI Overview

en	Reconstruction Size List

en	after

en	when

en	can be polished

en	can be motivated

en	Add unique inhabitant

en	Historical Ally Rooms

en	Provides

en	Produces

en	Costs

en	road required

en	2-lane road required

en	Traits

en	can not be plundered

en	is affected by life support

en	Size and Building Time

en	Date

en	Items

en	Load current Beta

en	Size-list in Reconstruction Mode

en	The Beta-Extension musst be installed and updated manually. Either regularly click the button below to download the current beta or use a Git-Manager></br></br>Unpack the downloaded zip and in the Chrome extension settings activate developer mode to 'load unpacked extension'.</br></br>Only one Version of the Helper should be active at any time to prevent interference!

en	Load current Beta

en	Download Beta Extension

en	Provides a sortable list of all buildings and their sizes in resonstruction mode

en	Display size-list in reconstruction mode

en	If an incident is displayed to be on a two-lane road, such a road must be built in order to be able to collect the reward!

en	Highlight ascendable buildings

en	Highlight decayed buildings

en	Switch view

en	Finish Special Production Fragment

en	Reset to default

en	Confirm Reset?

en	Repeat Building Selection

en	Repeat last Building Selection

en	!!! Attention - Although unlikely, using this option might trigger INNOs bot detection and may cause a short ban period !!! Please let us know should that happen.<br><br>After placing a building from the build menu or the reconstruction side bar will cause the same building to be selected automatically (streets excluded).