__player__'s __building__ has just reached level __level__.<br>You took spot <strong>__rank__ </strong> and received <strong>__fps__</strong> FPs.
__player__'s __building__ je upravo dosegnuo nivo __level__.<br>Vi ste zauzeli <strong>__rank__ </strong> mjesto i dobili <strong>__fps__</strong> FP-a kao profit.
<span style="color:#ffb539">__provinceName__</span> was captured by <span style="color:__attackerColor__;text-shadow: 0 1px 1px __attackerShadow__">__attackerName__</span> and is locked until __untilOccupied__.
<span style="color:#ffb539">__provinceName__</span> je uhvaćen sa <span style="color:__attackerColor__;text-shadow: 0 1px 1px __attackerShadow__">__attackerName__</span> i zaključan je do __untilOccupied__.
Optional: How many FP rewards do you get per day? This information is used to calculate profitability for further Arc levels. To get a suggestion go to: Town Hall > News > Event History and scroll through all pages
"Neobavezno: Koliko FP nagrada dobijete dnevno? Ove se informacijea koristei za izračunavanje profitabilnosti za daljnje razine lukArc-a. Da biste dobili prijedlog, idite na 'Town Hall'> 'News'> 'History History' i pomičispuštajte se kroz sve stranice
Optional: How many FP rewards do you get per day? This information is used to calculate profitability for further Arc levels. To get a suggestion go to: Town Hall > News > Event History and scroll through all pages
"Neobavezno: Koliko FP nagrada dobijete dnevno? Ove se informacije koriste za izračunavanje profitabilnosti za daljnje razine luka. Da biste dobili prijedlog, idite na 'Town Hall'> 'News'> 'History History' i pomičite se kroz sve stranice