None

New strings to translate

FoE Helper / Extension — Turkish

New strings to translate 2 months ago
None

Resource update

FoE Helper / Extension — Turkish

Resource update 2 months ago
None

New string to translate

FoE Helper / Extension — Turkish

New string to translate 2 months ago
None

Resource update

FoE Helper / Extension — Turkish

Resource update 2 months ago
None

New string to translate

FoE Helper / Extension — Turkish

New string to translate 2 months ago
None

Resource update

FoE Helper / Extension — Turkish

Resource update 2 months ago
None

New strings to translate

FoE Helper / Extension — Turkish

New strings to translate 2 months ago
None

Resource update

FoE Helper / Extension — Turkish

Resource update 2 months ago
mainline

New strings to translate

FoE Helper / Extension — Turkish

New strings to translate 3 months ago
mainline

Resource update

FoE Helper / Extension — Turkish

Resource update 3 months ago
None

Source string changed

FoE Helper / Extension — Turkish

Reward = __nettoreward__<small>(Net Reward)</small> * __arcfactor__% <small>(Arc Bonus)</small> x __arcfactor__% = __bruttoreward__<br>Paid: __paid__<br>Loss =: __paid__ <small>(Paid)</small> - __bruttoreward__ <small>(Reward)</small>- __bruttoreward__ = __loss__
3 months ago
None

Source string changed

FoE Helper / Extension — Turkish

ATTENTIONWARNING: Not enough FP Packs in stock!<br>You only have __fpstock__ of __costs__FP<br>That is __tooless__FPs too few
3 months ago
None

Source string changed

FoE Helper / Extension — Turkish

Cost = __nettoreward__<small>(Net Reward)</small> X __forderfactor__%<small>(Friendly invest??)</small> x __forderfactor__% = __costs__
3 months ago
mainline

New strings to translate

FoE Helper / Website — Turkish

New strings to translate 3 months ago
mainline

Resource update

FoE Helper / Website — Turkish

Resource update 3 months ago
None

New strings to translate

FoE Helper / Extension — Turkish

New strings to translate 4 months ago
None

Resource update

FoE Helper / Extension — Turkish

Resource update 4 months ago
None

Source string changed

FoE Helper / Extension — Turkish

Should the motivation activities be tracked when the events are calledlogged via the event history?<br><br><em>Reload game after conversionhanges</em>
4 months ago
None

Source string changed

FoE Helper / Extension — Turkish

How many elements high should the menu bedisplay?<br>Empty or "0" means automatic height.
4 months ago
None

Source string changed

FoE Helper / Extension — Turkish

<em id='outPW' class='tooltip-error'>Disabled: Start a Settlement and reload the game (F5)</em>
4 months ago

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