Translation

__player__'s __building__ has just reached level __level__.<br>You took spot <strong>__rank__ </strong> place and received <strong>__fps__</strong> FPs in profit.
.Boxes.Infobox.Messages.LevelUp
__player__'s __building__ reached level __level__.<br>You took spot <strong>__rank__ </strong> and received <strong>__fps__</strong> FPs.
151/1370
Key English Danish State
.Boxes.Infobox.FilterMessage
Message
Meddelelse
.Boxes.Infobox.FilterTrade
Trade
Handel
.Boxes.Infobox.Messages.Auction
<strong>__player__</strong> placed a bid for __amount__ Trade Coins.
<strong>__player__</strong> har lige budt __amount__ handelsmønter.
.Boxes.Infobox.Messages.GEX
<strong>__player__</strong> contributed __points__ points.
<strong>__player__</strong> har lige fået __points__ point i KE.
.Boxes.Infobox.Messages.GildFightOccupied
<span style="color:#ffb539">__provinceName__</span> was captured by <span style="color:__attackerColor__;text-shadow: 0 1px 1px __attackerShadow__">__attackerName__</span> and is locked until __untilOccupied__.
Provins <span style="color:#ffb539">__provinceName__</span> er blevet overtaget af <span style="color:__attackerColor__;text-shadow: 0 1px 1px __attackerShadow__">__attackerName__</span> og er låst frem til kl. __untilOccupied__.
.Boxes.Infobox.Messages.LevelUp
__player__'s __building__ reached level __level__.<br>You took spot <strong>__rank__ </strong> and received <strong>__fps__</strong> FPs.
__player__'s __building__ har lige nået niveau __level__.<br>Du har opnået <strong>__rank__.</strong> pladsen og får <strong>__fps__ FP retur</strong>.
.Boxes.Infobox.Messages.MsgBuilding
__building__ - Level __level__
__building__ - Niveau __level__
.Boxes.Infobox.Messages.QINodeFinished
<strong>__id__</strong> was completed by __player__.
 
.Boxes.Infobox.Messages.QINodeProgress
<strong>__id__</strong> has reached __points__ progress.
 
.Boxes.Infobox.Messages.Trade
<strong>__player__</strong> accepted your trade of __offerValue__ __offer__ for __needValue__ __need__.
<strong>__player__</strong> har accepteret dit tilbud.<br />Du har fået __needValue__ __need__ for __offerValue__ __offer__.
.Boxes.Infobox.Messages.Welcome
Welcome to the <strong>Infobox</strong>! As long as this window is open, it will display background events.
 
Key English Danish State
.Boxes.Infobox.FilterMessage
Message
Meddelelse
.Boxes.Infobox.FilterTrade
Trade
Handel
.Boxes.Infobox.Messages.Auction
<strong>__player__</strong> placed a bid for __amount__ Trade Coins.
<strong>__player__</strong> har lige budt __amount__ handelsmønter.
.Boxes.Infobox.Messages.GEX
<strong>__player__</strong> contributed __points__ points.
<strong>__player__</strong> har lige fået __points__ point i KE.
.Boxes.Infobox.Messages.GildFightOccupied
<span style="color:#ffb539">__provinceName__</span> was captured by <span style="color:__attackerColor__;text-shadow: 0 1px 1px __attackerShadow__">__attackerName__</span> and is locked until __untilOccupied__.
Provins <span style="color:#ffb539">__provinceName__</span> er blevet overtaget af <span style="color:__attackerColor__;text-shadow: 0 1px 1px __attackerShadow__">__attackerName__</span> og er låst frem til kl. __untilOccupied__.
.Boxes.Infobox.Messages.LevelUp
__player__'s __building__ reached level __level__.<br>You took spot <strong>__rank__ </strong> and received <strong>__fps__</strong> FPs.
__player__'s __building__ har lige nået niveau __level__.<br>Du har opnået <strong>__rank__.</strong> pladsen og får <strong>__fps__ FP retur</strong>.
.Boxes.Infobox.Messages.MsgBuilding
__building__ - Level __level__
__building__ - Niveau __level__
.Boxes.Infobox.Messages.QINodeFinished
<strong>__id__</strong> was completed by __player__.
 
.Boxes.Infobox.Messages.QINodeProgress
<strong>__id__</strong> has reached __points__ progress.
 
.Boxes.Infobox.Messages.Trade
<strong>__player__</strong> accepted your trade of __offerValue__ __offer__ for __needValue__ __need__.
<strong>__player__</strong> har accepteret dit tilbud.<br />Du har fået __needValue__ __need__ for __offerValue__ __offer__.

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None

Source string changed

FoE Helper / ExtensionDanish

__player__'s __building__ has just reached level __level__.<br>You took spot <strong>__rank__ </strong> place and received <strong>__fps__</strong> FPs in profit.
2 hours ago
Snot

Source string changed

FoE Helper / ExtensionDanish

__player__'s __building__ has just reached level __level__.<br>You took spot <strong>__rank__ </strong> place and received <strong>__fps__</strong> FPs in profit.
5 years ago
Grandmaester

Translation changed

FoE Helper / ExtensionDanish

__player__'s __building__ reached level __level__.<br>You took spot <strong>__rank__ </strong> and received <strong>__fps__</strong> FPs.
__player__'s __building__ har lige nået niveau __level__.<br>Du har opnået <strong>__rank__.</strong> pladsen og får <strong>__fps__ FP retur</strong>.
5 years ago
None

Suggestion added

FoE Helper / ExtensionDanish

__player__'s __building__ reached level __level__.<br>You took spot <strong>__rank__ </strong> and received <strong>__fps__</strong> FPs.
__player__'s __building__ har lige nået niveau __level__.<br>Du har opnået <strong>__rank__</strong> pladsen og får <strong>__fps__ </strong>FP.
5 years ago
Browse all component changes

Glossary

English Danish
No related strings found in the glossary.

Source information

Key
.Boxes.Infobox.Messages.LevelUp
Labels
No labels currently set.
Source string age
5 years ago
Translation file
js/web/_i18n/dk.json, string 669