Source string

.Boxes.GreatBuildings.BreakEvenTT
132/1320
Key English State
.Boxes.GreatBuildings.ArcBonus
Friendly invest
.Boxes.GreatBuildings.Attack
% Attack
.Boxes.GreatBuildings.AttackPerFP
1 FP equals __percent__% bonus for attacking army
.Boxes.GreatBuildings.AttackValue
Rating value of 1% bonus for attacking army (in FP)
.Boxes.GreatBuildings.BreakEven
Break even in
.Boxes.GreatBuildings.BreakEvenTT
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day
.Boxes.GreatBuildings.BreakEvenTTAttack
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day and __attackproduction__ % attack bonus (equals __attackproduction__ * __attackvalue__ = __attackproductionvalue__ FP/day)
.Boxes.GreatBuildings.BreakEvenTTGoods
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day and __goodsproduction__ goods/day (equals __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ FP/day)
.Boxes.GreatBuildings.BreakEvenTTGoodsAttack
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day, __goodsproduction__ goods/day (equals __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ FP/day) and __attackproduction__ % attack bonus (equals __attackproduction__ * __attackvalue__ = __attackproductionvalue__ FP/day)
.Boxes.GreatBuildings.BreakEvenUnit
__days__ days
.Boxes.GreatBuildings.Costs
Costs
Key English State
.Boxes.GreatBuildings.ArcBonus
Friendly invest
.Boxes.GreatBuildings.Attack
% Attack
.Boxes.GreatBuildings.AttackPerFP
1 FP equals __percent__% bonus for attacking army
.Boxes.GreatBuildings.AttackValue
Rating value of 1% bonus for attacking army (in FP)
.Boxes.GreatBuildings.BreakEven
Break even in
.Boxes.GreatBuildings.BreakEvenTT
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day
.Boxes.GreatBuildings.BreakEvenTTAttack
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day and __attackproduction__ % attack bonus (equals __attackproduction__ * __attackvalue__ = __attackproductionvalue__ FP/day)
.Boxes.GreatBuildings.BreakEvenTTGoods
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day and __goodsproduction__ goods/day (equals __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ FP/day)
.Boxes.GreatBuildings.BreakEvenTTGoodsAttack
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day, __goodsproduction__ goods/day (equals __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ FP/day) and __attackproduction__ % attack bonus (equals __attackproduction__ * __attackvalue__ = __attackproductionvalue__ FP/day)
.Boxes.GreatBuildings.BreakEvenUnit
__days__ days

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Key
.Boxes.GreatBuildings.BreakEvenTT
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Source string age
3 years ago
Translation file
js/web/_i18n/en.json, string 413