Translation

__player__'s __building__ has just reached level __level__.<br>You took spot <strong>__rank__ </strong> and received <strong>__fps__</strong> FPs.
.Boxes.Infobox.Messages.LevelUp
__player__'s __building__ reached level __level__.<br>You took spot <strong>__rank__ </strong> and received <strong>__fps__</strong> FPs.
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Key English Italian State
.Boxes.Infobox.FilterMessage
Message
Messaggio
.Boxes.Infobox.FilterTrade
Trade
Commercio
.Boxes.Infobox.Messages.Auction
<strong>__player__</strong> placed a bid for __amount__ Trade Coins.
<strong> __player__ </strong> ha appena offerto __amount__ monete.
.Boxes.Infobox.Messages.GEX
<strong>__player__</strong> contributed __points__ points.
<strong> __player__ </strong> ha appena ricevuto __points__ punti nelle spedizioni.
.Boxes.Infobox.Messages.GildFightOccupied
<span style="color:#ffb539">__provinceName__</span> was captured by <span style="color:__attackerColor__;text-shadow: 0 1px 1px __attackerShadow__">__attackerName__</span> and is locked until __untilOccupied__.
La provincia <span style='color:#ffb539'>__provinceName__</span> è stata conquistata da <span style='color: __attackerColor__;text-shadow: 0 1px 1px __attackerShadow__'>__attackerName__</span>. Il settore è chiuso fino alle __untilOccupied__.
.Boxes.Infobox.Messages.LevelUp
__player__'s __building__ reached level __level__.<br>You took spot <strong>__rank__ </strong> and received <strong>__fps__</strong> FPs.
La __costruzione__ di __player__ ha appena raggiunto il livello __level__.<br>Hai preso il posto <strong>__rank__ </strong> e hai ricevuto <strong>__fps__</strong> FP.
.Boxes.Infobox.Messages.MsgBuilding
__building__ - Level __level__
__building__ - Livello __level__
.Boxes.Infobox.Messages.QINodeFinished
<strong>__id__</strong> was completed by __player__.
 
.Boxes.Infobox.Messages.QINodeProgress
<strong>__id__</strong> has reached __points__ progress.
 
.Boxes.Infobox.Messages.Trade
<strong>__player__</strong> accepted your trade of __offerValue__ __offer__ for __needValue__ __need__.
<strong>__player__</strong> ha accettato la tua offerta di __needValue__ __need__ per __offerValue__ __offer__.
.Boxes.Infobox.Messages.Welcome
Welcome to the <strong>Infobox</strong>! As long as this window is open, it will display background events.
Benvenuto nell'<strong>Infobox</strong>! Mentre questa finestra rimane aperta, visualizzerà eventi in background (ad es. messaggi di chat, azioni in GBG e offerte all'asta)
Key English Italian State
.Boxes.Infobox.FilterMessage
Message
Messaggio
.Boxes.Infobox.FilterTrade
Trade
Commercio
.Boxes.Infobox.Messages.Auction
<strong>__player__</strong> placed a bid for __amount__ Trade Coins.
<strong> __player__ </strong> ha appena offerto __amount__ monete.
.Boxes.Infobox.Messages.GEX
<strong>__player__</strong> contributed __points__ points.
<strong> __player__ </strong> ha appena ricevuto __points__ punti nelle spedizioni.
.Boxes.Infobox.Messages.GildFightOccupied
<span style="color:#ffb539">__provinceName__</span> was captured by <span style="color:__attackerColor__;text-shadow: 0 1px 1px __attackerShadow__">__attackerName__</span> and is locked until __untilOccupied__.
La provincia <span style='color:#ffb539'>__provinceName__</span> è stata conquistata da <span style='color: __attackerColor__;text-shadow: 0 1px 1px __attackerShadow__'>__attackerName__</span>. Il settore è chiuso fino alle __untilOccupied__.
.Boxes.Infobox.Messages.LevelUp
__player__'s __building__ reached level __level__.<br>You took spot <strong>__rank__ </strong> and received <strong>__fps__</strong> FPs.
La __costruzione__ di __player__ ha appena raggiunto il livello __level__.<br>Hai preso il posto <strong>__rank__ </strong> e hai ricevuto <strong>__fps__</strong> FP.
.Boxes.Infobox.Messages.MsgBuilding
__building__ - Level __level__
__building__ - Livello __level__
.Boxes.Infobox.Messages.QINodeFinished
<strong>__id__</strong> was completed by __player__.
 
.Boxes.Infobox.Messages.QINodeProgress
<strong>__id__</strong> has reached __points__ progress.
 
.Boxes.Infobox.Messages.Trade
<strong>__player__</strong> accepted your trade of __offerValue__ __offer__ for __needValue__ __need__.
<strong>__player__</strong> ha accettato la tua offerta di __needValue__ __need__ per __offerValue__ __offer__.

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None

Source string changed

FoE Helper / ExtensionItalian

__player__'s __building__ has just reached level __level__.<br>You took spot <strong>__rank__ </strong> and received <strong>__fps__</strong> FPs.
6 hours ago
None

Suggestion added

FoE Helper / ExtensionItalian

__player__'s __building__ reached level __level__.<br>You took spot <strong>__rank__ </strong> and received <strong>__fps__</strong> FPs.
La __building__ di __player__ ha appena raggiunto il livello __level__.<br>Hai preso il posto <strong>__rank__ </strong> e hai ricevuto <strong>__fps__</strong> FP.
a year ago
Viscovery

Translation changed

FoE Helper / ExtensionItalian

__player__'s __building__ reached level __level__.<br>You took spot <strong>__rank__ </strong> and received <strong>__fps__</strong> FPs.
L' edificio __player__ __buildinga __costruzione__ di __player__ ha appena raggiunto il livello __level__. <br> Hai preso il posto <strong>__rank__th </strong> e ottenhai ricevuto <strong> __fps__ </strong> FPF indietro.
3 years ago
Snot

Source string changed

FoE Helper / ExtensionItalian

__player__'s __building__ has just reached level __level__.<br>You took spot <strong>__rank__ </strong> place and received <strong>__fps__</strong> FPs in profit.
5 years ago
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Source information

Key
.Boxes.Infobox.Messages.LevelUp
Labels
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Source string age
5 years ago
Translation file
js/web/_i18n/it.json, string 669