urineko

New translation

FoE Helper / Extension — Japanese

Title Settings
タイトル設定
2 years ago
urineko

New translation

FoE Helper / Extension — Japanese

Title name
タイトル名
2 years ago
urineko

New translation

FoE Helper / Extension — Japanese

Background Music
バックグラウンドミュージック
2 years ago
urineko

New translation

FoE Helper / Extension — Japanese

allow tavern trigger
酒場のトリガーを許可する
2 years ago
urineko

New translation

FoE Helper / Extension — Japanese

Settlement
決済
2 years ago
urineko

New translation

FoE Helper / Extension — Japanese

Select, which titles are allowed in which respective scene
どのタイトルをどのシーンで許可するかを選択します
2 years ago
urineko

New translation

FoE Helper / Extension — Japanese

allow pvp trigger
PvPトリガーを許可する
2 years ago
urineko

New translation

FoE Helper / Extension — Japanese

Map
マップ
2 years ago
urineko

New translation

FoE Helper / Extension — Japanese

Main City
主要都市
2 years ago
urineko

New translation

FoE Helper / Extension — Japanese

In Colony
コロニー内
2 years ago
urineko

New translation

FoE Helper / Extension — Japanese

In City
市内
2 years ago
urineko

New translation

FoE Helper / Extension — Japanese

ignore settlement type
決済タイプを無視する
2 years ago
urineko

New translation

FoE Helper / Extension — Japanese

ignore era
時代を無視する
2 years ago
urineko

New translation

FoE Helper / Extension — Japanese

Guild vs Guild
ギルド対ギルド
2 years ago
urineko

New translation

FoE Helper / Extension — Japanese

General Settings
一般設定
2 years ago
urineko

New translation

FoE Helper / Extension — Japanese

Expedition
遠征
2 years ago
None

Pushed changes

FoE Helper / Extension

Pushed changes 2 years ago
None

Committed changes

FoE Helper / Extension — French

Committed changes 2 years ago
thepab

Translation changed

FoE Helper / Extension — French

Select how much each of your buildings should ideally produce per tile. The balance between all selected values is important for the final rating: Use higher ones for things you do not care about as much and lower values if you want to put higher emphasis on particular resources/boosts. If you have more than one of the same building, only the highest era will be evaluated.
Comment cela marche-t-il ? Sélectionnez la quantité idéale que chacun de vos bâtiments devrait produire par tuilcase. L'équilibre entre toutes les valeurs sélectionnées est important pour la note finale. Si vous possédez plus d’un bâtiment du même type, seul le bâtiment ayant l’ancienneté la plus élevée sera évalué.
2 years ago
thepab

Translation changed

FoE Helper / Extension — French

Value/tile
Valeur / tuilcase
2 years ago

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