Your army has only Rogues remaining. Either heal units using diamonds or retreat!
Seu exército tem apenas agentes secretos. Cure unidades usando diamantes ou recue!
5 years ago
Kolega

Source string changed

FoE Helper / Extension — Portuguese (Brazil)

ОчкиPoints
5 years ago
Kolega

Source string changed

FoE Helper / Extension — Portuguese (Brazil)

ИгрокName
5 years ago
Kolega

Source string changed

FoE Helper / Extension — Portuguese (Brazil)

ДрузьяFriends
5 years ago
Kolega

Source string changed

FoE Helper / Extension — Portuguese (Brazil)

FriendsДрузья
5 years ago
Kolega

Source string changed

FoE Helper / Extension — Portuguese (Brazil)

NameИгрок
5 years ago
Kolega

Source string changed

FoE Helper / Extension — Portuguese (Brazil)

PointsОчки
5 years ago
mainline

Source string changed

FoE Helper / Extension — Portuguese (Brazil)

Encounter rewardRelict
5 years ago
TH3C0D3R

New strings to translate

FoE Helper / Extension — Portuguese (Brazil)

New strings to translate 5 years ago
Resource update 5 years ago
None

Suggestion added

FoE Helper / Extension — Portuguese (Brazil)

FP costs for goods
Custos de PF's para mercadorias
5 years ago
None

Suggestion added

FoE Helper / Extension — Portuguese (Brazil)

Daily FP
Diário PF's
5 years ago
None

Suggestion added

FoE Helper / Extension — Portuguese (Brazil)

Friendly invest
Investimento amigável
5 years ago
None

Suggestion added

FoE Helper / Extension — Portuguese (Brazil)

City planner
Mostrar caixa de envio
5 years ago
None

Suggestion added

FoE Helper / Extension — Portuguese (Brazil)

Your army has only Rogues remaining. Either heal units using diamonds or retreat!
Seu exército tem apenas Agentes Secretos. Cure unidades usando diamantes ou recue!
5 years ago
mainline

New string to translate

FoE Helper / Extension — Portuguese (Brazil)

New string to translate 5 years ago
Resource update 5 years ago
None

Suggestion added

FoE Helper / Extension — Portuguese (Brazil)

__nettoreward__ x __arcfactor__% = __bruttoreward__<br>Costs: __costs__ - Place locked at: __safe__<br>Loss = __costs__ - __bruttoreward__ = __loss__
Recompensa = __nettoreward__ < small >(recompensa líquida)</small> X __arcfactor__% <small>(Bônus de Arco)</small> = __bruttoreward__<br>Custos: __costs__ - Place locked at: __safe__<br>Perda = __costs__ <small>(Custos)</small> - __bruttoreward__ <small>(Recompensa)</small> = __loss__
5 years ago
None

Suggestion added

FoE Helper / Extension — Portuguese (Brazil)

__nettoreward__ x __arcfactor__% = __bruttoreward__<br>Costs: __costs__ - Place locked at: __safe__<br>Loss = __costs__ - __bruttoreward__ = __loss__
Recompensa = __nettoreward__ < small > (recompensa líquida)</small> X __arcfactor __% <small>(Bônus de Arco)</small> = __bruttoreward__<br>Custos: __costs__ - Local travado em: __safe__<br>Perda = __costs__<small>(Custos)</small> - __bruttoreward__<small>(Recompensa)</small> = __loss__
5 years ago
None

Suggestion added

FoE Helper / Extension — Portuguese (Brazil)

__nettoreward__ x __arcfactor__% = __bruttoreward__<br>Costs: __costs__ - Place locked at: __safe__<br>Loss = __costs__ - __bruttoreward__ = __loss__
Recompensa = __nettoreward__ <small>(recompensa líquida)</small> X __arcfactor__% <small>(Bônus de Arco)</small> = __bruttoreward__<br>Custos: __costs__ - Lugar trancado em: __safe__<br>Perda = __costs__ <small>(custos)</small> - __bruttoreward__<small>(recompensa)</small> = __loss__
5 years ago

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