Translation

.Boxes.Infobox.Messages.QINodeProgress
<strong>__id__</strong> has reached __points__ progress.
0/560
Key English Danish State
.Boxes.Infobox.Messages.GEX
<strong>__player__</strong> contributed __points__ points.
<strong>__player__</strong> har lige fået __points__ point i KE.
.Boxes.Infobox.Messages.GildFightOccupied
<span style="color:#ffb539">__provinceName__</span> was captured by <span style="color:__attackerColor__;text-shadow: 0 1px 1px __attackerShadow__">__attackerName__</span> and is locked until __untilOccupied__.
Provins <span style="color:#ffb539">__provinceName__</span> er blevet overtaget af <span style="color:__attackerColor__;text-shadow: 0 1px 1px __attackerShadow__">__attackerName__</span> og er låst frem til kl. __untilOccupied__.
.Boxes.Infobox.Messages.LevelUp
__player__'s __building__ reached level __level__.<br>You took spot <strong>__rank__ </strong> and received <strong>__fps__</strong> FPs.
__player__'s __building__ har lige nået niveau __level__.<br>Du har opnået <strong>__rank__.</strong> pladsen og får <strong>__fps__ FP retur</strong>.
.Boxes.Infobox.Messages.MsgBuilding
__building__ - Level __level__
__building__ - Niveau __level__
.Boxes.Infobox.Messages.QINodeFinished
<strong>__id__</strong> was completed by __player__.
 
.Boxes.Infobox.Messages.QINodeProgress
<strong>__id__</strong> has reached __points__ progress.
 
.Boxes.Infobox.Messages.Trade
<strong>__player__</strong> accepted your trade of __offerValue__ __offer__ for __needValue__ __need__.
<strong>__player__</strong> har accepteret dit tilbud.<br />Du har fået __needValue__ __need__ for __offerValue__ __offer__.
.Boxes.Infobox.Messages.Welcome
Welcome to the <strong>Infobox</strong>! As long as this window is open, it will display background events.
 
.Boxes.Infobox.ResetBox
Clear All
Tøm infoboks
.Boxes.Infobox.Settings.GbgProvShortName
Use short names for GBG provinces.
 
.Boxes.Infobox.Title
Infobox
Infoboks
Key English Danish State
.Boxes.Infobox.Messages.GEX
<strong>__player__</strong> contributed __points__ points.
<strong>__player__</strong> har lige fået __points__ point i KE.
.Boxes.Infobox.Messages.GildFightOccupied
<span style="color:#ffb539">__provinceName__</span> was captured by <span style="color:__attackerColor__;text-shadow: 0 1px 1px __attackerShadow__">__attackerName__</span> and is locked until __untilOccupied__.
Provins <span style="color:#ffb539">__provinceName__</span> er blevet overtaget af <span style="color:__attackerColor__;text-shadow: 0 1px 1px __attackerShadow__">__attackerName__</span> og er låst frem til kl. __untilOccupied__.
.Boxes.Infobox.Messages.LevelUp
__player__'s __building__ reached level __level__.<br>You took spot <strong>__rank__ </strong> and received <strong>__fps__</strong> FPs.
__player__'s __building__ har lige nået niveau __level__.<br>Du har opnået <strong>__rank__.</strong> pladsen og får <strong>__fps__ FP retur</strong>.
.Boxes.Infobox.Messages.MsgBuilding
__building__ - Level __level__
__building__ - Niveau __level__
.Boxes.Infobox.Messages.QINodeFinished
<strong>__id__</strong> was completed by __player__.
 
.Boxes.Infobox.Messages.QINodeProgress
<strong>__id__</strong> has reached __points__ progress.
 
.Boxes.Infobox.Messages.Trade
<strong>__player__</strong> accepted your trade of __offerValue__ __offer__ for __needValue__ __need__.
<strong>__player__</strong> har accepteret dit tilbud.<br />Du har fået __needValue__ __need__ for __offerValue__ __offer__.
.Boxes.Infobox.Messages.Welcome
Welcome to the <strong>Infobox</strong>! As long as this window is open, it will display background events.
 
.Boxes.Infobox.ResetBox
Clear All
Tøm infoboks
.Boxes.Infobox.Settings.GbgProvShortName
Use short names for GBG provinces.
 

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Glossary

English Danish
No related strings found in the glossary.

Source information

Key
.Boxes.Infobox.Messages.QINodeProgress
Labels
No labels currently set.
Source string age
2 hours ago
Translation file
js/web/_i18n/dk.json, string 672