Translation

.Boxes.Infobox.Messages.Trade
<strong>__player__</strong> accepted your trade of __offerValue__ __offer__ for __needValue__ __need__.
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Key English Dutch State
.Boxes.Infobox.Messages.GildFightOccupied
<span style="color:#ffb539">__provinceName__</span> was captured by <span style="color:__attackerColor__;text-shadow: 0 1px 1px __attackerShadow__">__attackerName__</span> and is locked until __untilOccupied__.
Provincie <span style="color:#ffb539">__provinceName__</span> is veroverd door <span style="color:__attackerColor__;text-shadow: 0 1px 1px __attackerShadow__">__attackerName__</span> en is vergrendeld tot __untilOccupied__.
.Boxes.Infobox.Messages.LevelUp
__player__'s __building__ reached level __level__.<br>You took spot <strong>__rank__ </strong> and received <strong>__fps__</strong> FPs.
__player__'s __building__ heeft niveau __level__ bereikt.<br>Je hebt plaats <strong>__rank__</strong> behaald en ontving <strong>__fps__</strong> FP terug.
.Boxes.Infobox.Messages.MsgBuilding
__building__ - Level __level__
__building__ - Niveau __level__
.Boxes.Infobox.Messages.QINodeFinished
<strong>__id__</strong> was completed by __player__.
 
.Boxes.Infobox.Messages.QINodeProgress
<strong>__id__</strong> has reached __points__ progress.
 
.Boxes.Infobox.Messages.Trade
<strong>__player__</strong> accepted your trade of __offerValue__ __offer__ for __needValue__ __need__.
<strong>__player__</strong> heeft jouw aanbieding __offerValue__ __offer__ for __needValue__ __need__ geaccepteerd.
.Boxes.Infobox.Messages.Welcome
Welcome to the <strong>Infobox</strong>! As long as this window is open, it will display background events.
Welkom in de <strong>Infobox</strong>! Terwijl dit venster openstaat zal het opvullen met achtergrondinformatie (zoals chat berichten, aanvallen in GSP en biedingen in de veiling)
.Boxes.Infobox.ResetBox
Clear All
Venster opschonen
.Boxes.Infobox.Settings.GbgProvShortName
Use short names for GBG provinces.
Gebruik korte namen voor GBG-provincies.
.Boxes.Infobox.Title
Infobox
Infovenster
.Boxes.Infobox.UnknownConversation
Unknown Conversation
Onbekende conversatie
Key English Dutch State
.Boxes.Infobox.Messages.GildFightOccupied
<span style="color:#ffb539">__provinceName__</span> was captured by <span style="color:__attackerColor__;text-shadow: 0 1px 1px __attackerShadow__">__attackerName__</span> and is locked until __untilOccupied__.
Provincie <span style="color:#ffb539">__provinceName__</span> is veroverd door <span style="color:__attackerColor__;text-shadow: 0 1px 1px __attackerShadow__">__attackerName__</span> en is vergrendeld tot __untilOccupied__.
.Boxes.Infobox.Messages.LevelUp
__player__'s __building__ reached level __level__.<br>You took spot <strong>__rank__ </strong> and received <strong>__fps__</strong> FPs.
__player__'s __building__ heeft niveau __level__ bereikt.<br>Je hebt plaats <strong>__rank__</strong> behaald en ontving <strong>__fps__</strong> FP terug.
.Boxes.Infobox.Messages.MsgBuilding
__building__ - Level __level__
__building__ - Niveau __level__
.Boxes.Infobox.Messages.QINodeFinished
<strong>__id__</strong> was completed by __player__.
 
.Boxes.Infobox.Messages.QINodeProgress
<strong>__id__</strong> has reached __points__ progress.
 
.Boxes.Infobox.Messages.Trade
<strong>__player__</strong> accepted your trade of __offerValue__ __offer__ for __needValue__ __need__.
<strong>__player__</strong> heeft jouw aanbieding __offerValue__ __offer__ for __needValue__ __need__ geaccepteerd.
.Boxes.Infobox.Messages.Welcome
Welcome to the <strong>Infobox</strong>! As long as this window is open, it will display background events.
Welkom in de <strong>Infobox</strong>! Terwijl dit venster openstaat zal het opvullen met achtergrondinformatie (zoals chat berichten, aanvallen in GSP en biedingen in de veiling)
.Boxes.Infobox.ResetBox
Clear All
Venster opschonen
.Boxes.Infobox.Settings.GbgProvShortName
Use short names for GBG provinces.
Gebruik korte namen voor GBG-provincies.
.Boxes.Infobox.Title
Infobox
Infovenster

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Ixia

Translation changed

FoE Helper / ExtensionDutch

<strong>__player__</strong> accepted your trade of __offerValue__ __offer__ for __needValue__ __need__.
<strong>__player__</strong> heeft jouw aanbieding __offerValue__ __offer__ for __needValue__ __need__ geaccepteerd.
5 years ago
WWillem

Translation changed

FoE Helper / ExtensionDutch

<strong>__player__</strong> accepted your trade of __offerValue__ __offer__ for __needValue__ __need__.
<strong>__player__</strong> heeft jeouw aanbieding geaccepteerd.<br />Je hebt __needValue__ __need__ ontvangen voor __offerValue__ __offer__ __offerValue__ __offer__ for __needValue__ __need__ geaccepteerd.
5 years ago
WWillem

Translation changed

FoE Helper / ExtensionDutch

<strong>__player__</strong> accepted your trade of __offerValue__ __offer__ for __needValue__ __need__.
<strong>__player__</strong> heeft je aanbieding geaccepteerd.<br />Je hebt __needValue__ __need__ ontvangen voor __offerValue__ __offer__.
5 years ago
Leones

Translation changed

FoE Helper / ExtensionDutch

<strong>__player__</strong> accepted your trade of __offerValue__ __offer__ for __needValue__ __need__.
<strong>__player__</strong> heeft je aanbieding geaccepteerd.<br>Je hebt __needValue__ __need__ ontvangen voor __offerValue__ __offer__.
5 years ago
Browse all component changes

Glossary

English Dutch
No related strings found in the glossary.

Source information

Key
.Boxes.Infobox.Messages.Trade
Labels
No labels currently set.
Source string age
5 years ago
Translation file
js/web/_i18n/nl.json, string 673