Translation

.Boxes.GreatBuildings.FPCostGoods
FP costs for goods
18/180
Key English Polish State
.Boxes.GreatBuildings.BreakEvenTTGoodsAttack
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day, __goodsproduction__ goods/day (equals __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ FP/day) and __attackproduction__ % attack bonus (equals __attackproduction__ * __attackvalue__ = __attackproductionvalue__ FP/day)
Potrwa __days__ dni, zanim inwestycja w wysokości __costs__ PR zostanie zwrócona przy dziennej produkcji __fpproduction__ PR/dzień, __goodsproduction__ towary/dzień (równe __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ PR/dzień) i __attackproduction__% bonus ataku(równe __attackproduction__ * __attackvalue__ = __attackproductionvalue__ PR/dzień)
.Boxes.GreatBuildings.BreakEvenUnit
__days__ days
__days__ dni
.Boxes.GreatBuildings.Costs
Costs
Koszt
.Boxes.GreatBuildings.DailyFP
Daily FP
PR dziennie
.Boxes.GreatBuildings.DailyGoods
Daily goods
Towarów dziennie
.Boxes.GreatBuildings.FPCostGoods
FP costs for goods
Koszt towarów (PR)
.Boxes.GreatBuildings.FPPerTile
New buildings: Daily FP/tile of replaced buildings
Nowe perły: Dzienny przychód PR/kratkę zastępowanych budynków
.Boxes.GreatBuildings.GoodsPerFP
1 FP equals __goods__ goods
1 PR jest wart __goods__ towarów
.Boxes.GreatBuildings.GoodsValue
Rating value of 1 __eraname__ good (in FP)
Wartość 1 sztuki towaru z epoki __eraname__ w PR
.Boxes.GreatBuildings.GreatBulding
Great Building
Perła Architektury
.Boxes.GreatBuildings.HelpLink
https://foe-helper.com/docs/en/gb-investments/
https://foe-helper.com/docs/en/gb-investments/
Key English Polish State
.Boxes.GreatBuildings.BreakEvenTTGoodsAttack
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day, __goodsproduction__ goods/day (equals __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ FP/day) and __attackproduction__ % attack bonus (equals __attackproduction__ * __attackvalue__ = __attackproductionvalue__ FP/day)
Potrwa __days__ dni, zanim inwestycja w wysokości __costs__ PR zostanie zwrócona przy dziennej produkcji __fpproduction__ PR/dzień, __goodsproduction__ towary/dzień (równe __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ PR/dzień) i __attackproduction__% bonus ataku(równe __attackproduction__ * __attackvalue__ = __attackproductionvalue__ PR/dzień)
.Boxes.GreatBuildings.BreakEvenUnit
__days__ days
__days__ dni
.Boxes.GreatBuildings.Costs
Costs
Koszt
.Boxes.GreatBuildings.DailyFP
Daily FP
PR dziennie
.Boxes.GreatBuildings.DailyGoods
Daily goods
Towarów dziennie
.Boxes.GreatBuildings.FPCostGoods
FP costs for goods
Koszt towarów (PR)
.Boxes.GreatBuildings.FPPerTile
New buildings: Daily FP/tile of replaced buildings
Nowe perły: Dzienny przychód PR/kratkę zastępowanych budynków
.Boxes.GreatBuildings.GoodsPerFP
1 FP equals __goods__ goods
1 PR jest wart __goods__ towarów
.Boxes.GreatBuildings.GoodsValue
Rating value of 1 __eraname__ good (in FP)
Wartość 1 sztuki towaru z epoki __eraname__ w PR
.Boxes.GreatBuildings.GreatBulding
Great Building
Perła Architektury

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English Polish
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Source information

Key
.Boxes.GreatBuildings.FPCostGoods
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Source string age
3 years ago
Translation file
js/web/_i18n/pl.json, string 403