Translation

.Boxes.Campagne.DescInStock
In Stock
9/100
Key English German State
.Boxes.Calculator.TTProfit
Reward = __nettoreward__ <small>(Net Reward)</small> X __arcfactor__% <small>(Arc Bonus)</small> = __bruttoreward__<br>Cost: __costs__ - Place locked at: __safe__<br>Profit = __bruttoreward__ <small>(Reward)</small> - __costs__ <small>(Cost)</small> = __profit__
Ertrag = __nettoreward__<small>(Netto Mäzen)</small> * __arcfactor__%<small>(Arche Bonus)</small> = __bruttoreward__<br>Einsatz: __costs__ - Platz sicher ab: __safe__<br>Differenz = __bruttoreward__<small>(Ertrag)</small> - __costs__<small>(Einsatz)</small> = __profit__
.Boxes.Calculator.TTProfitSelf
Reward = __nettoreward__ <small>(Net Reward)</small> X __arcfactor__% <small>(Arc Bonus)</small> = __bruttoreward__<br>Paid: __paid__<br>Profit = __bruttoreward__ <small>(Reward)</small> - __paid__ <small>(Paid)</small> = __profit__
Ertrag = __nettoreward__<small>(Netto Mäzen)</small> * __arcfactor__%<small>(Arche Bonus)</small> = __bruttoreward__<br>Bezahlt: __paid__<br>Differenz = __bruttoreward__<small>(Ertrag)</small> - __paid__<small>(Bezahlt)</small> = __profit__
.Boxes.Calculator.Title
GB Cost Calculator
Kostenrechner
.Boxes.Calculator.Up2LevelUp
Remaining FPs to level
Bis zum leveln
.Boxes.Campagne.AlreadyDone
Already conquered! Well done :)
Bereits erobert! Gut gemacht :)
.Boxes.Campagne.DescInStock
In Stock
Vorhanden
.Boxes.Campagne.DescRequired
Required
Benötigt
.Boxes.Campagne.DescStillMissing
<span style='color:#29b206'>Remaining</span> / <span style='color:#ff4040'>Needed</span>
<span style='color:#29b206'>Überschuss</span> / <span style='color:#ff4040'>Fehlt</span>
.Boxes.Campagne.Resource
Resource Item
Ressource
.Boxes.Campagne.Reward
Rewards
Gesamtbelohnung
.Boxes.Campagne.Title
Sector Resource Costs
Eroberungskosten für
Key English German State
.Boxes.Calculator.TTProfit
Reward = __nettoreward__ <small>(Net Reward)</small> X __arcfactor__% <small>(Arc Bonus)</small> = __bruttoreward__<br>Cost: __costs__ - Place locked at: __safe__<br>Profit = __bruttoreward__ <small>(Reward)</small> - __costs__ <small>(Cost)</small> = __profit__
Ertrag = __nettoreward__<small>(Netto Mäzen)</small> * __arcfactor__%<small>(Arche Bonus)</small> = __bruttoreward__<br>Einsatz: __costs__ - Platz sicher ab: __safe__<br>Differenz = __bruttoreward__<small>(Ertrag)</small> - __costs__<small>(Einsatz)</small> = __profit__
.Boxes.Calculator.TTProfitSelf
Reward = __nettoreward__ <small>(Net Reward)</small> X __arcfactor__% <small>(Arc Bonus)</small> = __bruttoreward__<br>Paid: __paid__<br>Profit = __bruttoreward__ <small>(Reward)</small> - __paid__ <small>(Paid)</small> = __profit__
Ertrag = __nettoreward__<small>(Netto Mäzen)</small> * __arcfactor__%<small>(Arche Bonus)</small> = __bruttoreward__<br>Bezahlt: __paid__<br>Differenz = __bruttoreward__<small>(Ertrag)</small> - __paid__<small>(Bezahlt)</small> = __profit__
.Boxes.Calculator.Title
GB Cost Calculator
Kostenrechner
.Boxes.Calculator.Up2LevelUp
Remaining FPs to level
Bis zum leveln
.Boxes.Campagne.AlreadyDone
Already conquered! Well done :)
Bereits erobert! Gut gemacht :)
.Boxes.Campagne.DescInStock
In Stock
Vorhanden
.Boxes.Campagne.DescRequired
Required
Benötigt
.Boxes.Campagne.DescStillMissing
<span style='color:#29b206'>Remaining</span> / <span style='color:#ff4040'>Needed</span>
<span style='color:#29b206'>Überschuss</span> / <span style='color:#ff4040'>Fehlt</span>
.Boxes.Campagne.Resource
Resource Item
Ressource
.Boxes.Campagne.Reward
Rewards
Gesamtbelohnung
ComponentTranslation
This translation Translated FoE Helper/Extension
Vorhanden
Following string has different context but same source.
Translated FoE Helper/Extension
Im Lager

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Glossary

English German
No related strings found in the glossary.

Source information

Key
.Boxes.Campagne.DescInStock
Labels
No labels currently set.
Source string age
4 years ago
Translation file
js/web/_i18n/de.json, string 176