Translation

.Boxes.GreatBuildings.ShowAttack
Consider attack bonus
0/210
Key English Portuguese State
.Boxes.GreatBuildings.HideNewGBs
Hide GBs not built
Esconder GE não construidos
.Boxes.GreatBuildings.Level
Level
Nivel
.Boxes.GreatBuildings.NewGBCostsTT
Includes good costs to build the GB valued at __goodcosts__ FPs
 
.Boxes.GreatBuildings.NewGBFPProductionTT
__tiles__ * __fppertile__ = __opcost__ FPs have been subtracted. This is lost by removing other FP producing buildings to make space for __tiles__ tiles to build the GB.
 
.Boxes.GreatBuildings.RewardPerDay
Arc: FP Rewards/day from other players
Arca: Recompensa PFs por dia dos outros jogadores
.Boxes.GreatBuildings.ShowAttack
Consider attack bonus
 
.Boxes.GreatBuildings.ShowGoods
Consider goods production
 
.Boxes.GreatBuildings.SuggestionDescription
GBs at the top of the list are best value
Edifícios no topo da lista são os melhores
.Boxes.GreatBuildings.SuggestionTitle
FP GB ROI compared
Comparação PFs por GE
.Boxes.GreatBuildings.TTAttackValue
This value is used for ranking buildings providing attack or defense bonus for the attacking army. How many FP is 1% of either attack or defense boost worth to you?
 
.Boxes.GreatBuildings.TTFPPerTile
How many daily FPs per tile are lost for making space for new GBs? Example: You are removing some Shrines of Knowledge to build a GB => 1FP/5 tiles = 0.2FP/tile
Quantos PFs por dia/quadrado perdes para arranjar espaço para novos GEs? Exemplo: Estás a remover alguns santuários do conhecimento para construir um novo GE =>1PF/5 quadrados = 0.2PF/Quadrado

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Source information

Key
.Boxes.GreatBuildings.ShowAttack
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Source string age
3 years ago
Translation file
js/web/_i18n/pt.json, string 432