Translation

.Boxes.GreatBuildings.BreakEvenTTGoodsAttack
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day, __goodsproduction__ goods/day (equals __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ FP/day) and __attackproduction__ % attack bonus (equals __attackproduction__ * __attackvalue__ = __attackproductionvalue__ FP/day)
382/3660
Key English Portuguese State
.Boxes.GreatBuildings.AttackValue
Rating value of 1% bonus for attacking army (in FP)
Valor de avaliação de 1% de bónus para o exército atacante (em PF)
.Boxes.GreatBuildings.BreakEven
Break even in
Ponto de equilíbrio em
.Boxes.GreatBuildings.BreakEvenTT
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day
Vai demorar __days__ dias até que o investimento de __costs__ PF seja recuperado com uma produção diária de __fpproduction__ PF/dia
.Boxes.GreatBuildings.BreakEvenTTAttack
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day and __attackproduction__ % attack bonus (equals __attackproduction__ * __attackvalue__ = __attackproductionvalue__ FP/day)
Vai demorar __days__ dias até que o investimento de __costs__ PF seja recuperado com uma produção diária de __fpproduction__ PF/dia e __attackproduction__ % de bónus de ataque (equivalente a __attackproduction__ * __attackvalue__ = __attackproductionvalue__ PF/dia)
.Boxes.GreatBuildings.BreakEvenTTGoods
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day and __goodsproduction__ goods/day (equals __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ FP/day)
Vai demorar __days__ dias até que o investimento de __costs__ PF seja recuperado com uma produção diária de __fpproduction__ PF/dia e __goodsproduction__ bens/dia (equivalente a __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ PF/dia)
.Boxes.GreatBuildings.BreakEvenTTGoodsAttack
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day, __goodsproduction__ goods/day (equals __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ FP/day) and __attackproduction__ % attack bonus (equals __attackproduction__ * __attackvalue__ = __attackproductionvalue__ FP/day)
Vai demorar __days__ dias até que o investimento de __costs__ PF seja recuperado com uma produção diária de __fpproduction__ PF/dia, __goodsproduction__ bens/dia (equivalente a __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ PF/dia) e __attackproduction__ % de bónus de ataque (equivalente a __attackproduction__ * __attackvalue__ = __attackproductionvalue__ PF/dia)
.Boxes.GreatBuildings.BreakEvenUnit
__days__ days
__dias__dias
.Boxes.GreatBuildings.Costs
Costs
Custos
.Boxes.GreatBuildings.DailyFP
Daily FP
PF diário
.Boxes.GreatBuildings.DailyGoods
Daily goods
Mercadorias diárias
.Boxes.GreatBuildings.FPCostGoods
FP costs for goods
Custo de PF por mercadoria
Key English Portuguese State
.Boxes.GreatBuildings.AttackValue
Rating value of 1% bonus for attacking army (in FP)
Valor de avaliação de 1% de bónus para o exército atacante (em PF)
.Boxes.GreatBuildings.BreakEven
Break even in
Ponto de equilíbrio em
.Boxes.GreatBuildings.BreakEvenTT
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day
Vai demorar __days__ dias até que o investimento de __costs__ PF seja recuperado com uma produção diária de __fpproduction__ PF/dia
.Boxes.GreatBuildings.BreakEvenTTAttack
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day and __attackproduction__ % attack bonus (equals __attackproduction__ * __attackvalue__ = __attackproductionvalue__ FP/day)
Vai demorar __days__ dias até que o investimento de __costs__ PF seja recuperado com uma produção diária de __fpproduction__ PF/dia e __attackproduction__ % de bónus de ataque (equivalente a __attackproduction__ * __attackvalue__ = __attackproductionvalue__ PF/dia)
.Boxes.GreatBuildings.BreakEvenTTGoods
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day and __goodsproduction__ goods/day (equals __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ FP/day)
Vai demorar __days__ dias até que o investimento de __costs__ PF seja recuperado com uma produção diária de __fpproduction__ PF/dia e __goodsproduction__ bens/dia (equivalente a __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ PF/dia)
.Boxes.GreatBuildings.BreakEvenTTGoodsAttack
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day, __goodsproduction__ goods/day (equals __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ FP/day) and __attackproduction__ % attack bonus (equals __attackproduction__ * __attackvalue__ = __attackproductionvalue__ FP/day)
Vai demorar __days__ dias até que o investimento de __costs__ PF seja recuperado com uma produção diária de __fpproduction__ PF/dia, __goodsproduction__ bens/dia (equivalente a __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ PF/dia) e __attackproduction__ % de bónus de ataque (equivalente a __attackproduction__ * __attackvalue__ = __attackproductionvalue__ PF/dia)
.Boxes.GreatBuildings.BreakEvenUnit
__days__ days
__dias__dias
.Boxes.GreatBuildings.Costs
Costs
Custos
.Boxes.GreatBuildings.DailyFP
Daily FP
PF diário
.Boxes.GreatBuildings.DailyGoods
Daily goods
Mercadorias diárias

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It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day, __goodsproduction__ goods/day (equals __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ FP/day) and __attackproduction__ % attack bonus (equals __attackproduction__ * __attackvalue__ = __attackproductionvalue__ FP/day)
Vai demorar __days__ dias até que o investimento de __costs__ PF seja recuperado com uma produção diária de __fpproduction__ PF/dia, __goodsproduction__ bens/dia (equivalente a __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ PF/dia) e __attackproduction__ % de bónus de ataque (equivalente a __attackproduction__ * __attackvalue__ = __attackproductionvalue__ PF/dia)
3 months ago
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Glossary

English Portuguese
No related strings found in the glossary.

Source information

Key
.Boxes.GreatBuildings.BreakEvenTTGoodsAttack
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Source string age
3 years ago
Translation file
js/web/_i18n/pt.json, string 422