Translation

.Boxes.GreatBuildings.AttackValue
Rating value of 1% bonus for attacking army (in FP)
54/510
Key English Serbian (latin) State
.Boxes.GexStat.Week
week
nedelja
.Boxes.GexStat.Weeks
weeks
nedelje
.Boxes.GreatBuildings.ArcBonus
Friendly invest
Prijateljska investicija
.Boxes.GreatBuildings.Attack
% Attack
% Napada
.Boxes.GreatBuildings.AttackPerFP
1 FP equals __percent__% bonus for attacking army
1 FP se jednako __procent__% bonusa za napadacku vojsku
.Boxes.GreatBuildings.AttackValue
Rating value of 1% bonus for attacking army (in FP)
Rejting vrednosti 1% bonusa za napadacku vojsku (u FP)
.Boxes.GreatBuildings.BreakEven
Break even in
Pokrijte troškove u
.Boxes.GreatBuildings.BreakEvenTT
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day
Biće potrebno__days__dana da se investicija od __costs__ FP vrati uz dnevnu proizvodnju od __fpproduction__ FP dnevno
.Boxes.GreatBuildings.BreakEvenTTAttack
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day and __attackproduction__ % attack bonus (equals __attackproduction__ * __attackvalue__ = __attackproductionvalue__ FP/day)
Biće potrebno __days__ dana da se investicija od __costs__ FP vrati uz dnevnu proizvodnju od __fpproduction__ FP dnevno i __attackproduction__% bonusa za napad (što odgovara __attackproduction__ * __attackvalue__ = __attackproductionvalue__ FP dnevno)
.Boxes.GreatBuildings.BreakEvenTTGoods
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day and __goodsproduction__ goods/day (equals __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ FP/day)
Biće potrebno __days__ dana da se investicija od __costs__ FP vrati uz dnevnu proizvodnju od __fpproduction__ FP dnevno i __goodsproduction__ robe dnevno (što odgovara __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ FP dnevno)
.Boxes.GreatBuildings.BreakEvenTTGoodsAttack
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day, __goodsproduction__ goods/day (equals __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ FP/day) and __attackproduction__ % attack bonus (equals __attackproduction__ * __attackvalue__ = __attackproductionvalue__ FP/day)
Biće potrebno __days__ dana da se investicija od __costs__ FP vrati uz dnevnu proizvodnju od __fpproduction__ FP dnevno, __goodsproduction__ robe dnevno (što odgovara __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ FP dnevno) i __attackproduction__ % bonusa za napad (što odgovara __attackproduction__ * __attackvalue__ = __attackproductionvalue__ FP dnevno)
Key English Serbian (latin) State
.Boxes.GexStat.Week
week
nedelja
.Boxes.GexStat.Weeks
weeks
nedelje
.Boxes.GreatBuildings.ArcBonus
Friendly invest
Prijateljska investicija
.Boxes.GreatBuildings.Attack
% Attack
% Napada
.Boxes.GreatBuildings.AttackPerFP
1 FP equals __percent__% bonus for attacking army
1 FP se jednako __procent__% bonusa za napadacku vojsku
.Boxes.GreatBuildings.AttackValue
Rating value of 1% bonus for attacking army (in FP)
Rejting vrednosti 1% bonusa za napadacku vojsku (u FP)
.Boxes.GreatBuildings.BreakEven
Break even in
Pokrijte troškove u
.Boxes.GreatBuildings.BreakEvenTT
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day
Biće potrebno__days__dana da se investicija od __costs__ FP vrati uz dnevnu proizvodnju od __fpproduction__ FP dnevno
.Boxes.GreatBuildings.BreakEvenTTAttack
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day and __attackproduction__ % attack bonus (equals __attackproduction__ * __attackvalue__ = __attackproductionvalue__ FP/day)
Biće potrebno __days__ dana da se investicija od __costs__ FP vrati uz dnevnu proizvodnju od __fpproduction__ FP dnevno i __attackproduction__% bonusa za napad (što odgovara __attackproduction__ * __attackvalue__ = __attackproductionvalue__ FP dnevno)
.Boxes.GreatBuildings.BreakEvenTTGoods
It will take __days__ days until the investment of __costs__ FP has been returned with a daily production of __fpproduction__ FP/day and __goodsproduction__ goods/day (equals __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ FP/day)
Biće potrebno __days__ dana da se investicija od __costs__ FP vrati uz dnevnu proizvodnju od __fpproduction__ FP dnevno i __goodsproduction__ robe dnevno (što odgovara __goodsproduction__ * __goodsvalue__ = __goodsproductionvalue__ FP dnevno)

Loading…

budha

Translation uploaded

FoE Helper / ExtensionSerbian (latin)

Rating value of 1% bonus for attacking army (in FP)
Rejting vrednosti 1% bonusa za napadacku vojsku (u FP)
2 months ago
Browse all component changes

Things to check

Has been translated

This string has been translated in the past

Reset

Glossary

English Serbian (latin)
No related strings found in the glossary.

Source information

Key
.Boxes.GreatBuildings.AttackValue
Labels
No labels currently set.
Source string age
2 months ago
Translation file
js/web/_i18n/sr_Latn.json, string 411